#VRML V1.0 ascii Separator { PointLight { location 4 4 4 } PointLight { location -8 -8 -8 color .2 .2 .8 } Texture2 { filename "vrml6.rgb" wrapS REPEAT wrapT REPEAT } Cube { width 1 depth 2 height 1 } Translation { translation 3 0 0 } Sphere {radius 1} }